3D Modeller for Unity Development and Digital Learning
We are looking for creative 3D Artist to conceive, create, and deliver the finished assets using compelling looks and styles. The ideal candidates will possess an excellent sense of visual literacy and will be skilled in 3D Software (Maya), Unity, and Adobe products. Ultimately, you will ensure the design team promotes our brand through delivering high quality pieces on tight deadlines.
- Autodesk Maya or MAX, Unity3D, Photoshop
- Experience of low poly modelling for games.
- Must know modelling pipeline for unity3D
- Good In Texturing and Creating different texture maps, Light baking,
- Basic lighting, rigging, Animation
- Creation of texture maps (diffuse, normal, specular, lightmaps, etc )
- Self Starter, Good Communication, Open minded, Team player, Positive Attitude
- Zbrush skills will be addon.
Modeling3D objects and environments
Texturing with a detailed and optimized environment for Unity 3D
Integrating3D assets into the game engine (Unity3D)
UVW mapping, Light mapping , Adjusting shader settings and asset attributes within the game engine
Working closely with the development team.